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- News >> Ether Saga Online >> Game equipment invincible civilians
Game equipment invincible civilians
Date:06/18/2010Views: Admin: anckoFirst of all, understand the capabilities and equipment to explain the function of the soul property, understand the role of each attribute, we go for a reasonable match. Equipped with a total of six attacks, as the five elements of limitations, can only activate 5, the soul property of the following: overlooked Defense: Up to 7.5% each, five if all of the highest +37.5% activation, the role of this attribute is ignored the other defense, how muc ......
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First of all, understand the capabilities and equipment to explain the function of the soul property, understand the role of each attribute, we go for a reasonable match. Equipped with a total of six attacks, as the five elements of limitations, can only activate 5, the soul property of the following: overlooked Defense: Up to 7.5% each, five if all of the highest +37.5% activation, the role of this attribute is ignored the other defense, how much their equipment + skills, how many attacks you can play hurt, because the higher the monster defensive players defense is very low, so that this property applies to pk, does not apply to leveling. Blow: a maximum of 6.5% each, up 32.5% 5 activation, the role of this property is 1.5 times the damage hit. When this property is quite something and practical, second only to the high damage when leveling equipment. Damage increased: 15% each, 5 activation of up to 75%, quite a cattle property, hand over the election of the attack Lieutenant equipment. Nociceptive reflex: a maximum of 17% each, five full activation of up to 85%, reflecting the damage to the other party, not to brush blame for pk, apply for second lieutenant, lieutenant-level players, you can make up for what level of the deficiencies. Armor soul property mainly in the following categories: damage reduction: up to 9% each, due to armor 7 can all be activated, so the maximum value is 63%, the highest current market price of the soul in armor and equipment. Role is to reduce injuries, pk is very useful. Add blood and equipment: the soul of life and property in order to increase the value of different value according to equipment level is different. This is the armor in the price decrease after the high soul of property and equipment damage, especially with highly reflective equipment, singled out the only option! Physical / chemical hazards reduction equipment: the role is to reduce the subject's physical / chemical damage. Each up to 12%, the highest single-Fang up to 84%, a very extreme configuration properties, then configure the two sets of conditions 84% of the armor, according to various occupations and the other switch, singled out quite awesome! Ducking: Ducking out the other property is attacked, the other side of the attack hit empty. Each up to 4.5%, a full set of up to 31.5%, due to dodge attribute ignored, so the price is relatively low, but the basis of my practice, Dodge is actually quite affordable attributes, pk is not lost to injury reduction does not Canadian blood more than the low value equipment. Group equipped with its own invincible understand the role of the soul property, it can be with professional and personal interest, and according to how much money in your hands, you can separately choose. If you are RMB players, the choice is clear, only two kinds: one is + attack damage with injury to reduce the armor, with most suitable for this group of war, hit the radar when the charge materials in the former, put a single charging into each other's camps King's feeling down the other side, it is quite great! Another is the installation of high blood loaded with highly reflective, especially doctors, tame animals, businessmen and other professional, coupled with high anti-wear, singled out is invincible! Of course, the disadvantages of such equipment is obvious, Attack power is not high, defensive, there is a nice nickname called suicide bombers, when the group stops to the crowd with several high against a stop interfering others to read flag , the result was very easy to use! There are still not very mainstream way with neglect of a heavy 3 1 hit attack, or attack a neglected 4 or 4 attack a heavy blow, I have tested the effect is not as full of high attack, so I do not recommend! In addition, you can attack with a high loading with high blood loaded with good results, but not recommended for installation with a reflection reducing injuries installed! For less money some of the semi-RMB players, compare two sets of practical armor is 84% with a single anti-wear, or the 42%, the property is also equivalent to 7 6% reduction in injuries installed, due to lower prices of single-defense equipment it is entirely possible in the auction to buy at lower prices, or very affordable. There is engaged in a dodge to evade 30% of the right equipment, when the battle group can greatly increase your chances of inventory can also help you save a lot of resurrection silver. The attack set, like the election pk ignored, like leveling the electoral blow, and this depends on your individual preference. I do not recommend lower of attacks mounted and reflex loaded, 50% of reflection and processing attacks packages, such as neglect and not blow up better with. These are the soul of my properties for the equipment, some of the views, are equipped with the premise of doing relatively the same as other properties, none of openings are open or add star full star hole. Also, see a lot of people went to fill holes sing, no, I personally strongly disagree, if you have enough money, or a good first starred with less money in exchange for higher property enhancement, is the best choice!






