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- News >> Dragonica(EU) >> "FFXI" Playing God, the new beast
"FFXI" Playing God, the new beast
Date:06/10/2010Views: Admin: anckoBC added a new group of animal God ExRare potential series of weapons, the potential of this series of weapons, weapons of the characteristics of the D value increased, CriticalHit +6%. I obtained the fate of the film in the series of weapons hand-knife [Senju force the king], the potential ability to launch made the following after the theoretical maximum damage value (MaxDamage) inspection certificate. Use professional: Lv75 tolerance / Pirates ......
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BC added a new group of animal God ExRare potential series of weapons, the potential of this series of weapons, weapons of the characteristics of the D value increased, CriticalHit +6%. I obtained the fate of the film in the series of weapons hand-knife [Senju force the king], the potential ability to launch made the following after the theoretical maximum damage value (MaxDamage) inspection certificate. Use professional: Lv75 tolerance / Pirates (DEX72 +36) Inspection certificate object: WRonfaure Wild Rabbit (Lv0) Inspection certificate means: Use D25 dissolved knife, D37 Shiranui, D38 Senjuin Li Wang, D39 fixed this 4 piece hand tool use [ single hand-held knife] individual on the Wild Rabbit way back unexpectedly hit a 10 check card because the object is Lv0, so can break the enemy attack and defense than the then obtained MaxDamage. ┌ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ┐ ● MAxDamage obtain the basic formula: MaxDamage = [D +8 + int (D / 9)] x3 │ └ D: Arms D value │ └ int: The following decimal point roundoff │ └ int (D / 9): Rank the number of weapons └ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ┘ following 10 back to hurt the value and unexpectedly hit by the formula than the data obtained MaxDamage: ------------------------ --------------------------- D25 [D25 knife compartment 232 dissolved additional effect: Defense Force Down Lv46 ~] └ 105 / 105 / 105 / 105 / 105 / 105 / 105 / 100 / 99 / 105 └ MaxDamage = [25 +8 + int (25 / 9)] x3 = [25 +8 +2] x3 = 35x3 = 105 --------- ------------------------------------------ D37 [D37 separated Shiranui avoid + 227 3 Additional Effect: Light Damage Lv73 ~] └ 143 / 147 / 134 / 147 / 147 / 147 / 132 / 144 / 147 / 147 └ MaxDamage = [37 +8 + int (37 / 9)] x3 = [37 +8 +4] x3 = 49x3 = 147 ---------- -------------------------------- --------- D38 [Senju potential power capacity of 227 separated the king D25: D38 CriticalHit +6% Lv72 ~] └ 144 / 134 / 134 / 144 / 144 / 144 / 144 / 144 / 137 / 144 └ MaxDamage = [38 +8 + int (38 / 9)] x3 = [38 +8 +4] x3 = 50x3 = 150 ---------- ----------- ------------------------------ D39 [fixed D39 compartment 227 CriticalHit +3% Lv70 ~] └ 153 / 153 / 153 / 153 / 137 / 153 / 153 / 153 / 153 / 152 └ MaxDamage = [39 +8 + (39 / 9)] x3 = [39 +8 +4] = 51x3 = 153 --------- ------------------------------------------ by the above data, we can find 1000 Wang Yuan forces hand measured values, indeed higher than the D25 solvent knife, close to D37 do not know the fire, below the D39 fixed, so we can determine the Senju Power King D value of the potential ability to form remember this D38 instead of D25 determined I force the hands of the king Senjuin state identified as a potential launch. Sharp-eyed readers should be able to spot why the potential ability to launch the king of D38 Senjuin measured value was slightly lower than D37 do not know the damage the fire, also slightly lower than the formula obtained by the MaxDamage? The reason is that even if the potential launch of the series of weapons, the weapons, Rank: int (D / 9) did not increase as a result, still in a non-state D to calculate the potential. Non-potential state of D values into the formula, MaxDamage = [38 +8 + int (25 / 9)] x3 = [38 +8 +2] x3 = 48x3 = 144 144 measured values can be consistent with the author. Rank had yet to launch weapons and rise with the potential to make weapons, even if the potential launch of the series, the actual damage value is slightly lower than the same D value of other weapons. This is the considered defects in the series of weapons have not been amended or Bug do not know. ================================================== = again referred to the potential launch of the way, the potential launch of the series of weapons similar to the way WS Quest in the points system. I use the solo music with hand weapons and enemies, just recorded, WS single back on more than 472 more, so you can determine the WS 500 points or more would allow potential launch, should be faster if there is even the portability. Once a potential launch, that is, from time to time to launch, do not care conditions to launch. There are other specimens were discovered evidence, the potential use of a period of time after launch, the potential capacity will disappear again, back before the D value of the potential launch. Whether true or false, the current hypothesis are two: one for the family of weapons likely to WS 500 points to a switch, switch 500 points each time, when the potential of the weapons and equipment after launch WS total of 500 potential will disappear, to be re-accumulated 500 potential can only re-launched. The second set of weapons for the existence of a critical point (Ex: WS 500 points), exceeding the critical point of the potential launch, subsequent to the experienced value of the enemy will use the WS accumulated points, the value of the experience of the enemy without the use will be deducted points When the points disappear below the critical point, the potential is higher than the critical point, the potential launch. Related reports are still waiting to verify the settings in the end why. ================================================== = Off-topic: there is a potential to launch the player measured in the Senju Power King CriticalHit launch times are as follows: 1. Agkistrodon knife change (main) + venomous snake knife change (Vice): 5.2% (70/1350 times) 2. not Activity (Main) + Senju (Deputy): 10.7% (120/1124 times) 3. Senju (main) + Fixed (Deputy): 8.7% (94/1086 times) 4. Senju (main ) + venomous snake knife change (Vice): 5.4% (66/1222 times) venomous snake knife change: no CriticalHit plus fixed: CriticalHit +3% Senjuin: CriticalHit +6% (potential launch in) ----- ---------------------------------------------- Example 2. the proportion of 1. an increase of 5.5%, about 6% of cases can be regarded as 3. the proportion of 1. an increase of 3% of the cases of 4. and Example 1. almost the same. We found that only the Deputy weapons CriticalHit equipment will be launched. This must be said that two knives had a flow of real equipment Bug: two knives, there were thieves flow real equipment to detect weapons when used are equipped, CriticalHit addition of weapons and equipment only when the Deputy will be included in the calculation of weapons. The Bug this day (2005/01/24) has not been amended. By Ninja, for example, second-hand equipment are fixed when, CriticalHit not +6%, but the left hand does not move his right hand holding +3% +3% +5% fixed his left hand when the dagger, CriticalHit +5% for the right hand ( Main weapons) are not included in the calculation. This is being revised, please pay attention to the second blade current players. Are equipped with left and right hand when hit +5 dagger, it may actually only be included in the calculation of the left +5, I have not done testing it wants.






