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  • Atlantica Skill Raising


    Date:02/04/2010Views: Admin: hellowq

    As tempting as it may be to try to teach your Hero and Merc's every skill available to them. (Some skills are Hero only) It's not a really good idea for two reasons. 1) Mana. In the cast of the Monks protection spell. That is auto cast at the start of your turn. The higher in level it is the more mana it eats. Meaning you'll be sitting alot or chugging alot of MP potions. 2) Deluded Characters. You get 1 skill point per level. Teaching and raisin ......

  • As tempting as it may be to try to teach your Hero and Merc's every skill available to them. (Some skills are Hero only) It's not a really good idea for two reasons. 1) Mana. In the cast of the Monks protection spell. That is auto cast at the start of your turn. The higher in level it is the more mana it eats. Meaning you'll be sitting alot or chugging alot of MP potions. 2) Deluded Characters. You get 1 skill point per level. Teaching and raising skills causes them all to be rather weak. As you are spreading points between cheap Atlantica gold skills instead of focusing it into one. So where as my Swordsman lvl 40 Flame Sword is doing 480 dmg. Your Swordsman lvl 28 Flame Sword is doing 200 dmg. Because you dumped the rest of your points into DarkSeed and Guard Dispel. Stay Focused, and plan ahead. The books to remove skills points are EXPENSIVE, and they only remove one point at time.