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  • Plus point of the rod Specialization


    Date:06/12/2010Views: Admin: ancko

    2nd hair stick specialization plus points, and earlier studies is not deep enough, here again, my experience is served. The following views are based on the premise of the main rod: First of all give up a small ball of fire, illness can place a small ball of fire power, the choice of the main mantra, or the main policy, policy will be full of inflammation explosion curse, while Royal fire derivative. That curse of the first 15 points were disease ......

  • 2nd hair stick specialization plus points, and earlier studies is not deep enough, here again, my experience is served. The following views are based on the premise of the main rod: First of all give up a small ball of fire, illness can place a small ball of fire power, the choice of the main mantra, or the main policy, policy will be full of inflammation explosion curse, while Royal fire derivative. That curse of the first 15 points were disease electric 5 / 5 inflammatory burst 5 / 5 Royal Thunder 5 / 5 policy's first 11 points were hot 5 / 5 inflammatory burst 5 / 5 Royal Fire 1 / 1 of the 26 point will point entirely without controversy. If you have different views, but convincing enough, I will delete this sentence, thank you. Second, you need to consider is a curse or a thunderous thunderous policy, only consider the pk, these 2 points can be ignored, more freedom. 1. Select 30 thunderous policy needs, additional 25 explosion, can the 20 wildfire policy needs to blame the group attacking wildfires 3 to 8 strange, out pk skills of undetermined origin. 2. Select thunderous curse, an additional 300 injuries, blast injuries can be a mine a 30. 1. Lord curse you choose a mantra, then the wildfires of this technology can only be used to pk a halo. 90% of wildfires burning not only to point out the policy on demand for 30% of the combustion of burning 5 3 / 3. Curse of the basis of 15 points after: tenrai 3 / 3 Barrier 5 / 5 wildfire 5 / 5 lightning 5 / 5 Raytheon a 5 / 5 thunderous 5 / 5 extra 3 points at random, can point policy of lightning policy can point transmission Mantra 2. policy barriers, the main policy 5 / 5 lightning 5 / 5 tenrai 2 / 2 wildfire 5 / 5 wildfire ignited 2 / 2 crack sis 5 / 5 unknown 5 / 5 thunderous 5 / 5, plus complete all of the advantages and disadvantages of two kinds of additions: Main the addition of more policies for the common equipment group attacking Shaguai; the main mantra of the addition to the more appropriate basis for a certain critical strike players with good equipment; probably not very accurate analysis and positioning, but I spent so many plus points to explore a shield , sweat and money into the experience accumulated ah! Top I'm sorry I do not ah! As the simulator not stick, stick in hand was not any specialization of the empty graph. Deliberately make up a brief plan, control their own specialization will be able to see the map. Main policy 1. There are groups pk 50 | 05 05 | 500 05 | 15 000 | 50 00 | 252 00 | 05 00 | 55 2. Weight group, almost no pk Technology 50 | 05 05 | 500 05 | 15 500 | 50 50 | 252 00 | 00 00 | 50 specialization points are no remaining principal mantra 50 | 05 35 | 530 05 | 10 505 | 00 50 | 000 00 | 00 55 | 00 remaining 3:00. The map I-consuming effort ah!